v2.4.0: fixed combo strike spamming the game log when not relevant

This commit is contained in:
Evan Debenham
2024-04-25 08:50:47 -04:00
parent 60b4fc689b
commit 9154f32c65
@@ -163,7 +163,7 @@ public class Sai extends MeleeWeapon {
hits++;
comboTime = 5f;
if (hits >= 2){
if (hits >= 2 && icon() != BuffIndicator.NONE){
GLog.p( Messages.get(Combo.class, "combo", hits) );
}
}