v2.4.0: fixed combo strike spamming the game log when not relevant
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-1
@@ -163,7 +163,7 @@ public class Sai extends MeleeWeapon {
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hits++;
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hits++;
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comboTime = 5f;
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comboTime = 5f;
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if (hits >= 2){
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if (hits >= 2 && icon() != BuffIndicator.NONE){
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GLog.p( Messages.get(Combo.class, "combo", hits) );
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GLog.p( Messages.get(Combo.class, "combo", hits) );
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}
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}
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}
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}
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