v2.0.0: fixed iron stomach being used to cancel chasm damage
This commit is contained in:
@@ -539,6 +539,10 @@ public abstract class Level implements Bundlable {
|
||||
if (timeFreeze != null) timeFreeze.disarmPresses();
|
||||
Swiftthistle.TimeBubble timeBubble = Dungeon.hero.buff(Swiftthistle.TimeBubble.class);
|
||||
if (timeBubble != null) timeBubble.disarmPresses();
|
||||
|
||||
//iron stomach does not persist through chasm falling
|
||||
Talent.WarriorFoodImmunity foodImmune = Dungeon.hero.buff(Talent.WarriorFoodImmunity.class);
|
||||
if (foodImmune != null) foodImmune.detach();
|
||||
}
|
||||
|
||||
public void seal(){
|
||||
|
||||
Reference in New Issue
Block a user