v2.2.1: fixed some game actions being possible while meditating.
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@@ -666,6 +666,7 @@ public class MonkEnergy extends Buff implements ActionIndicator.Action {
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}, hero.cooldown()-1);
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hero.next();
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hero.busy();
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Buff.affect(hero, MonkEnergy.class).abilityUsed(this);
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}
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