v0.2.3: tweaked hunger slightly, no longer interrupts movement.

This commit is contained in:
Evan Debenham
2014-12-04 16:26:19 -05:00
parent 1de8c8e9bf
commit 9a5f13b656
2 changed files with 6 additions and 5 deletions
@@ -66,11 +66,9 @@ public class Hunger extends Buff implements Hero.Doom {
if (isStarving()) {
if (Random.Float() < 0.3f && (target.HP > 1 || !target.paralysed)) {
GLog.n( TXT_STARVING );
hero.damage( 1, this );
hero.interrupt();
}
} else {
@@ -79,6 +77,7 @@ public class Hunger extends Buff implements Hero.Doom {
if (newLevel >= STARVING) {
GLog.n( TXT_STARVING );
hero.damage( 1, this );
statusUpdated = true;
hero.interrupt();