v0.2.3: tweaked hunger slightly, no longer interrupts movement.

This commit is contained in:
Evan Debenham
2014-12-04 16:26:19 -05:00
parent 1de8c8e9bf
commit 9a5f13b656
2 changed files with 6 additions and 5 deletions
@@ -897,7 +897,9 @@ public class Hero extends Char {
@Override
public void damage( int dmg, Object src ) {
restoreHealth = false;
if (damageInterrupt) interrupt();
if (!(src instanceof Hunger) && damageInterrupt)
interrupt();
if (this.buff(Drowsy.class) != null){
Buff.detach(this, Drowsy.class);