v2.0.0: fixed a typo in sai and buffed combo strike duration

This commit is contained in:
Evan Debenham
2023-01-29 13:39:44 -05:00
parent 4265edabc0
commit 9ca04b261c
4 changed files with 7 additions and 7 deletions

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@@ -1528,7 +1528,7 @@ items.weapon.melee.flail$spinabilitytracker.desc=The Duelist is spinning her fla
items.weapon.melee.gauntlet.name=stone gauntlet
items.weapon.melee.gauntlet.stats_desc=This is a very fast weapon.
items.weapon.melee.gauntlet.ability_name=combo strike
items.weapon.melee.gauntlet.ability_desc=The Duelist can perform a _combo strike_ with a stone gauntlet. This attack is guaranteed to hit and is instantaneous if the Duelist has already successfully attacked with melee or thrown weapons twice in the last 3 turns.
items.weapon.melee.gauntlet.ability_desc=The Duelist can perform a _combo strike_ with a stone gauntlet. This attack is guaranteed to hit and is instantaneous if the Duelist has already successfully attacked with melee or thrown weapons twice in the last 4 turns.
items.weapon.melee.gauntlet.desc=This massive gauntlet is made of crimson fabric with heavy magical stone layered on top. The fabric tightens around you, making the thick stone plates almost like a second skin. Swinging such a heavy weapon requires strength, but adds tremendous force to your blows.
items.weapon.melee.glaive.name=glaive
@@ -1540,7 +1540,7 @@ items.weapon.melee.glaive.desc=A massive polearm consisting of a sword blade on
items.weapon.melee.gloves.name=studded gloves
items.weapon.melee.gloves.stats_desc=This is a very fast weapon.
items.weapon.melee.gloves.ability_name=combo strike
items.weapon.melee.gloves.ability_desc=The Duelist can perform a _combo strike_ with studded gloves. This attack is guaranteed to hit and is instantaneous if the Duelist has already successfully attacked with melee or thrown weapons twice in the last 5 turns.
items.weapon.melee.gloves.ability_desc=The Duelist can perform a _combo strike_ with studded gloves. This attack is guaranteed to hit and is instantaneous if the Duelist has already successfully attacked with melee or thrown weapons twice in the last 6 turns.
items.weapon.melee.gloves.desc=These studded gloves don't provide any real protection, but they act as a serviceable weapon while keeping the hands free.
items.weapon.melee.greataxe.name=greataxe
@@ -1654,7 +1654,7 @@ items.weapon.melee.runicblade.desc=A mysterious weapon from a distant land, with
items.weapon.melee.sai.name=sai
items.weapon.melee.sai.stats_desc=This is a very fast weapon.
items.weapon.melee.sai.ability_name=combo strike
items.weapon.melee.sai.ability_desc=The Duelist can perform a _combo strike_ with sai. This attack is guaranteed to hit and is instantaneous if the Duelist has already successfully attacked with melee or thrown weapons in the last 4 turns.
items.weapon.melee.sai.ability_desc=The Duelist can perform a _combo strike_ with sai. This attack is guaranteed to hit and is instantaneous if the Duelist has already successfully attacked with melee or thrown weapons twice in the last 5 turns.
items.weapon.melee.sai.desc=Two thin blades meant to be wielded in one hand each. Excellent for tearing down enemies with a flurry of cuts.
items.weapon.melee.scimitar.name=scimitar

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@@ -50,7 +50,7 @@ public class Gauntlet extends MeleeWeapon {
@Override
protected void duelistAbility(Hero hero, Integer target) {
Sai.comboStrikeAbility(hero, target, 3, this);
Sai.comboStrikeAbility(hero, target, 4, this);
}
}

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@@ -52,7 +52,7 @@ public class Gloves extends MeleeWeapon {
@Override
protected void duelistAbility(Hero hero, Integer target) {
Sai.comboStrikeAbility(hero, target, 5, this);
Sai.comboStrikeAbility(hero, target, 6, this);
}
}

View File

@@ -62,7 +62,7 @@ public class Sai extends MeleeWeapon {
@Override
protected void duelistAbility(Hero hero, Integer target) {
Sai.comboStrikeAbility(hero, target, 4, this);
Sai.comboStrikeAbility(hero, target, 5, this);
}
public static void comboStrikeAbility(Hero hero, Integer target, int comboTime, MeleeWeapon wep){
@@ -116,7 +116,7 @@ public class Sai extends MeleeWeapon {
public static class ComboStrikeTracker extends FlavourBuff{
public static float DURATION = 5f;
public static float DURATION = 6f;
}