v2.3.0: fixed changed curse infusion not applying curse glyphs to armor
This commit is contained in:
@@ -79,7 +79,7 @@ public class CurseInfusion extends InventorySpell {
|
||||
if (a.hasGoodGlyph() || a.curseInfusionBonus) {
|
||||
a.inscribe(Armor.Glyph.randomCurse(a.glyph.getClass()));
|
||||
}
|
||||
} else if (a.hasGoodGlyph() || a.curseInfusionBonus) {
|
||||
} else {
|
||||
a.inscribe(Armor.Glyph.randomCurse());
|
||||
}
|
||||
a.curseInfusionBonus = true;
|
||||
|
||||
Reference in New Issue
Block a user