v2.3.0: fixed changed curse infusion not applying curse glyphs to armor
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@@ -79,7 +79,7 @@ public class CurseInfusion extends InventorySpell {
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if (a.hasGoodGlyph() || a.curseInfusionBonus) {
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if (a.hasGoodGlyph() || a.curseInfusionBonus) {
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a.inscribe(Armor.Glyph.randomCurse(a.glyph.getClass()));
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a.inscribe(Armor.Glyph.randomCurse(a.glyph.getClass()));
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}
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}
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} else if (a.hasGoodGlyph() || a.curseInfusionBonus) {
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} else {
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a.inscribe(Armor.Glyph.randomCurse());
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a.inscribe(Armor.Glyph.randomCurse());
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}
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}
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a.curseInfusionBonus = true;
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a.curseInfusionBonus = true;
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