v1.4.0: fixed unintentionally committed debug code in blastwave
This commit is contained in:
+1
-1
@@ -158,7 +158,7 @@ public class WandOfBlastWave extends DamageWand {
|
||||
int oldPos = ch.pos;
|
||||
ch.pos = newPos;
|
||||
if (finalCollided && ch.isAlive()) {
|
||||
ch.damage(Random.NormalIntRange(50, 50), this);
|
||||
ch.damage(Random.NormalIntRange(finalDist, 2*finalDist), this);
|
||||
if (ch.isAlive()) {
|
||||
Paralysis.prolong(ch, Paralysis.class, 1 + finalDist/2f);
|
||||
} else if (ch == Dungeon.hero){
|
||||
|
||||
Reference in New Issue
Block a user