v3.0.0: incremented version for early alpha release
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@@ -17,7 +17,7 @@ allprojects {
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appName = 'Shattered Pixel Dungeon'
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appName = 'Shattered Pixel Dungeon'
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appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
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appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
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appVersionCode = 803
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appVersionCode = 804
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appVersionName = '3.0.0-ALPHA-1'
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appVersionName = '3.0.0-ALPHA-1'
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appJavaCompatibility = JavaVersion.VERSION_1_8
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appJavaCompatibility = JavaVersion.VERSION_1_8
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@@ -53,7 +53,7 @@ import java.util.Collections;
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public class WelcomeScene extends PixelScene {
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public class WelcomeScene extends PixelScene {
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private static final int LATEST_UPDATE = 803;
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private static final int LATEST_UPDATE = 804;
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//used so that the game does not keep showing the window forever if cleaning fails
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//used so that the game does not keep showing the window forever if cleaning fails
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private static boolean triedCleaningTemp = false;
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private static boolean triedCleaningTemp = false;
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