v0.3.1: fixed hero not appearing dead in some cases.
This commit is contained in:
committed by
Evan Debenham
parent
f8a99c6533
commit
a532a6e9e5
@@ -52,7 +52,10 @@ public class HeroSprite extends CharSprite {
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texture( Dungeon.hero.heroClass.spritesheet() );
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updateArmor();
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if (ch.isAlive())
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idle();
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else
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die();
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}
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public void updateArmor() {
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