v3.1.0: adjusted controller handler to no longer eat exception on init

This commit is contained in:
Evan Debenham
2025-04-27 17:19:09 -04:00
parent 39256fdfea
commit a9b134dc79

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@@ -28,6 +28,7 @@ import com.badlogic.gdx.controllers.Controller;
import com.badlogic.gdx.controllers.ControllerListener; import com.badlogic.gdx.controllers.ControllerListener;
import com.badlogic.gdx.controllers.ControllerMapping; import com.badlogic.gdx.controllers.ControllerMapping;
import com.badlogic.gdx.controllers.Controllers; import com.badlogic.gdx.controllers.Controllers;
import com.watabou.noosa.Game;
import com.watabou.noosa.ui.Cursor; import com.watabou.noosa.ui.Cursor;
import com.watabou.utils.DeviceCompat; import com.watabou.utils.DeviceCompat;
import com.watabou.utils.PointF; import com.watabou.utils.PointF;
@@ -78,6 +79,7 @@ public class ControllerHandler implements ControllerListener {
initialized = true; initialized = true;
return true; return true;
} catch (Exception e){ } catch (Exception e){
Game.reportException(e);
failedInit = true; failedInit = true;
return false; return false;
} }