v1.2.1: fixed equipped items in lost inv showing with unequipped bg

This commit is contained in:
Evan Debenham
2022-03-29 16:40:07 -04:00
parent c013ac8e30
commit aa2e012fa4

View File

@@ -73,7 +73,14 @@ public class InventorySlot extends ItemSlot {
if (item != null) {
bg.texture( TextureCache.createSolid( item.isEquipped( Dungeon.hero ) ? EQUIPPED : NORMAL ) );
boolean equipped = item.isEquipped(Dungeon.hero) ||
item == Dungeon.hero.belongings.weapon ||
item == Dungeon.hero.belongings.armor ||
item == Dungeon.hero.belongings.artifact ||
item == Dungeon.hero.belongings.misc ||
item == Dungeon.hero.belongings.ring;
bg.texture( TextureCache.createSolid( equipped ? EQUIPPED : NORMAL ) );
bg.resetColor();
if (item.cursed && item.cursedKnown) {
bg.ra = +0.3f;