v3.3.0: nerfs to thrown weapons:

- bolas base dmg down to 4-9 from 6-9, scaling down to 0-2 from 1-2
- boomerang circleback time up to 5 from 4
- boomerang base dmg down to 6-16 from 8-16, scaling down to 0-3 from 1-3
This commit is contained in:
Evan Debenham
2025-11-18 18:49:17 -05:00
parent b371965d63
commit aa4be941c1
2 changed files with 16 additions and 4 deletions

View File

@@ -37,7 +37,13 @@ public class Bolas extends MissileWeapon {
tier = 3;
baseUses = 5;
}
@Override
public int min(int lvl) {
return 2 * (tier-1) + //4 base, down from 6
0*lvl; //0 scaling, down from 1
}
@Override
public int max(int lvl) {
return 3 * tier + //9 base, down from 15
@@ -46,7 +52,7 @@ public class Bolas extends MissileWeapon {
@Override
public int proc( Char attacker, Char defender, int damage ) {
Buff.prolong( defender, Cripple.class, Cripple.DURATION/2 );
Buff.prolong( defender, Cripple.class, 3f );
return super.proc( attacker, defender, damage );
}
}

View File

@@ -44,7 +44,13 @@ public class HeavyBoomerang extends MissileWeapon {
sticky = false;
baseUses = 5;
}
@Override
public int min(int lvl) {
return 2 * (tier-1) + //6 base, down from 8
0*lvl; //0 scaling, down from 1
}
@Override
public int max(int lvl) {
return 4 * tier + //16 base, down from 20
@@ -101,7 +107,7 @@ public class HeavyBoomerang extends MissileWeapon {
this.returnPos = returnPos;
this.returnDepth = returnDepth;
this.returnBranch = returnBranch;
left = 4;
left = 5;
}
public int returnPos(){