v2.0.0: small improvements to death mark
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@@ -87,7 +87,7 @@ public class DeathMark extends ArmorAbility {
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}
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if (ch != null){
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Buff.affect(ch, DeathMarkTracker.class, 5f).setInitialHP(ch.HP);
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Buff.affect(ch, DeathMarkTracker.class, DeathMarkTracker.DURATION).setInitialHP(ch.HP);
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}
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armor.charge -= chargeUse( hero );
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@@ -146,6 +146,8 @@ public class DeathMark extends ArmorAbility {
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public static class DeathMarkTracker extends FlavourBuff {
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public static float DURATION = 5f;
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int initialHP = 0;
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{
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@@ -163,6 +165,11 @@ public class DeathMark extends ArmorAbility {
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icon.hardlight(1f, 0.2f, 0.2f);
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}
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@Override
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public float iconFadePercent() {
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return Math.max(0, (DURATION - visualcooldown()) / DURATION);
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}
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private void setInitialHP( int hp ){
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if (initialHP < hp){
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initialHP = hp;
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