v2.2.0: increased the sacrifice value of lower-exp enemies (rats esp.)

This commit is contained in:
Evan Debenham
2023-09-05 12:19:16 -04:00
parent 741321bab9
commit af7c95b7af

View File

@@ -167,7 +167,7 @@ public class SacrificialFire extends Blob {
//give 1 exp for child swarms, instead of 0
exp = 1;
} else {
exp = ((Mob)ch).EXP;
exp = 1 + ((Mob)ch).EXP;
}
exp *= Random.IntRange( 2, 3 );
} else if (ch instanceof Hero) {