v2.3.0: buffed elemental strike's base range to 4 from 3

This commit is contained in:
Evan Debenham
2023-12-11 18:38:30 -05:00
parent 4500f2b877
commit b34bf4d9a1
2 changed files with 2 additions and 2 deletions

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@@ -920,7 +920,7 @@ actors.hero.talent.elimination_match.title=elimination match
actors.hero.talent.elimination_match.desc=_+1:_ If the Duelist challenges again within 3 turns of a duel ending, that challenge has a _16% reduced_ charge cost.\n\n_+2:_ If the Duelist challenges again within 3 turns of a duel ending, that challenge has a _30% reduced_ charge cost.\n\n_+3:_ If the Duelist challenges again within 3 turns of a duel ending, that challenge has a _40% reduced_ charge cost.\n\n_+4:_ If the Duelist challenges again within 3 turns of a duel ending, that challenge has a _50% reduced_ charge cost.
actors.hero.talent.elemental_reach.title=elemental reach
actors.hero.talent.elemental_reach.desc=_+1:_ Elemental strike's range is increased to _4 tiles_ from 3, and its width is increased to _75 degrees_ from 65.\n\n_+2:_ Elemental strike's range is increased to _5 tiles_ from 3, and its width is increased to _85 degrees_ from 65.\n\n_+3:_ Elemental strike's range is increased to _6 tiles_ from 3, and its width is increased to _95 degrees_ from 65.\n\n_+4:_ Elemental strike's range is increased to _7 tiles_ from 3, and its width is increased to _105 degrees_ from 65.
actors.hero.talent.elemental_reach.desc=_+1:_ Elemental strike's range is increased to _5 tiles_ from 4, and its width is increased to _75 degrees_ from 65.\n\n_+2:_ Elemental strike's range is increased to _6 tiles_ from 4, and its width is increased to _85 degrees_ from 65.\n\n_+3:_ Elemental strike's range is increased to _7 tiles_ from 4, and its width is increased to _95 degrees_ from 65.\n\n_+4:_ Elemental strike's range is increased to _8 tiles_ from 4, and its width is increased to _105 degrees_ from 65.
actors.hero.talent.striking_force.title=striking force
actors.hero.talent.striking_force.desc=_+1:_ The power of elemental strike's effect is increased by _30%_.\n\n_+2:_ The power of elemental strike's effect is increased by _60%_.\n\n_+3:_ The power of elemental strike's effect is increased by _90%_.\n\n_+4:_ The power of elemental strike's effect is increased by _120%_.
actors.hero.talent.directed_power.title=directed power

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@@ -155,7 +155,7 @@ public class ElementalStrike extends ArmorAbility {
Ballistica aim = new Ballistica(hero.pos, target, Ballistica.WONT_STOP);
int maxDist = 3 + hero.pointsInTalent(Talent.ELEMENTAL_REACH);
int maxDist = 4 + hero.pointsInTalent(Talent.ELEMENTAL_REACH);
int dist = Math.min(aim.dist, maxDist);
ConeAOE cone = new ConeAOE(aim,