v2.0.1: fixed animation timing errors with shield battery
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@@ -587,7 +587,7 @@ public abstract class Wand extends Item {
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Sample.INSTANCE.play(Assets.Sounds.CHARGEUP);
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ScrollOfRecharging.charge(curUser);
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updateQuickslot();
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curUser.spend(Actor.TICK);
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curUser.spendAndNext(Actor.TICK);
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return;
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}
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GLog.i( Messages.get(Wand.class, "self_target") );
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