v2.3.0: fixed sapper and geomancer not having 0 spawn weight
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@@ -154,6 +154,11 @@ public class GnollGeomancer extends Mob {
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return true;
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}
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@Override
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public float spawningWeight() {
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return 0;
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}
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@Override
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public boolean heroShouldInteract() {
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return super.heroShouldInteract() || buff(RockArmor.class) != null;
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@@ -120,6 +120,11 @@ public class GnollSapper extends Mob {
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return true;
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}
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@Override
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public float spawningWeight() {
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return 0;
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}
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@Override
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protected boolean act() {
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if (throwingRockFromPos != -1){
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