v3.3.0: fixed transmuting tipped darts destroying the original stack
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@@ -125,7 +125,7 @@ public class ScrollOfTransmutation extends InventoryScroll {
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}
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Dungeon.hero.spend(-Dungeon.hero.cooldown()); //cancel equip/unequip time
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} else {
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if (item instanceof MissileWeapon){
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if (item instanceof MissileWeapon && !(item instanceof TippedDart)){
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item.detachAll(Dungeon.hero.belongings.backpack);
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} else {
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item.detach(Dungeon.hero.belongings.backpack);
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