v2.4.0: adjusted wording on wand empower and physical empower

This commit is contained in:
Evan Debenham
2024-05-12 11:29:16 -04:00
parent a8c429c9f8
commit be01f3fdfe
2 changed files with 6 additions and 6 deletions

View File

@@ -320,7 +320,7 @@ actors.buffs.paralysis.out=resisted paralysis
actors.buffs.paralysis.desc=Oftentimes the worst thing to do is nothing at all.\n\nParalysis completely halts all actions, forcing the target to wait until the effect wears off. The pain from taking damage can cause characters to resist paralysis, breaking them out of the effect.\n\nTurns of paralysis remaining: %s.
actors.buffs.physicalempower.name=physically empowered
actors.buffs.physicalempower.desc=Your blows have been empowered, increasing the amount of damage you can deal with physical attacks.\n\nBonus damage: %1$d.\nHits remaining: %2$d.
actors.buffs.physicalempower.desc=Your blows have been empowered, increasing the amount of damage you can deal when you hit enemies with physical attacks.\n\nBonus damage: %1$d.\nHits remaining: %2$d.
actors.buffs.pincushion.name=pincushion
actors.buffs.pincushion.desc=The thrown weapons you have used against this character are currently stuck to them and will fall to the floor after they are defeated.\n\nThe following items are currently attached:
@@ -401,7 +401,7 @@ actors.buffs.vertigo.name=vertigo
actors.buffs.vertigo.desc=Walking in a straight line can be difficult when the whole world is spinning.\n\nWhile under the effects of vertigo, characters who attempt to move will go in a random direction, instead of the one they intended to go in.\n\nTurns of vertigo remaining: %s.
actors.buffs.wandempower.name=wands empowered
actors.buffs.wandempower.desc=Your damage-dealing wands have been empowered, increasing the amount of damage they deal for a few zaps.\n\nBonus damage: %1$d.\nZaps remaining: %2$d.
actors.buffs.wandempower.desc=Your damage-dealing wands have been empowered, increasing the amount of damage they deal for a few hits.\n\nBonus damage: %1$d.\nHits remaining: %2$d.
actors.buffs.weakness.name=weakened
actors.buffs.weakness.heromsg=You feel weakened!
@@ -696,7 +696,7 @@ actors.hero.talent.even_the_odds.desc=_+1:_ The Warrior deals an additional _5%
#mage
actors.hero.talent.empowering_meal.title=empowering meal
actors.hero.talent.empowering_meal.desc=_+1:_ Eating food grants the Mage _2 bonus damage_ on his next 3 wand zaps.\n\n_+2:_ Eating food grants the Mage _3 bonus damage_ on his next 3 wand zaps.
actors.hero.talent.empowering_meal.desc=_+1:_ Eating food grants the Mage _2 bonus damage_ on the next 3 times he deals damage with a wand.\n\n_+2:_ Eating food grants the Mage _3 bonus damage_ on the next 3 times he deals damage with a wand.
actors.hero.talent.scholars_intuition.title=scholar's intuition
actors.hero.talent.scholars_intuition.desc=_+1:_ The Mage identifies wands _3x faster_.\n\n_+2:_ The Mage identifies wands _when he uses them_.
actors.hero.talent.lingering_magic.title=lingering magic
@@ -884,7 +884,7 @@ actors.hero.talent.swift_spirit.desc=_+1:_ The spirit hawk's movement speed is i
#duelist
actors.hero.talent.strengthening_meal.title=strengthening meal
actors.hero.talent.strengthening_meal.desc=_+1:_ Eating food grants the Duelist 3 bonus damage on her next _2 physical attacks_.\n\n_+2:_ Eating food grants the Duelist 3 bonus damage on her next _3 physical attacks_.
actors.hero.talent.strengthening_meal.desc=_+1:_ Eating food grants the Duelist 3 bonus damage the next _2 times_ she hits an enemy with a physical attack.\n\n_+2:_ Eating food grants the Duelist 3 bonus damage the next _3 times_ she hits an enemy with a physical attack.
actors.hero.talent.adventurers_intuition.title=adventurer's intuition
actors.hero.talent.adventurers_intuition.desc=_+1:_ The Duelist identifies weapons _2.5x faster_ and armor _1.75x faster_.\n\n_+2:_ The Duelist identifies weapons _when she equips them_ and armor _2.5x faster_.
actors.hero.talent.patient_strike.title=patient strike
@@ -895,7 +895,7 @@ actors.hero.talent.aggressive_barrier.meta_desc=_If this talent is gained by a d
actors.hero.talent.focused_meal.title=focused meal
actors.hero.talent.focused_meal.desc=_+1:_ Eating food takes the Duelist 1 turn and grants her _0.67 charges_ on her weapons.\n\n_+2:_ Eating food takes the Duelist 1 turn and grants her _1 charge_ on her weapons.
actors.hero.talent.focused_meal.meta_desc=_If this talent is gained by a different hero_ it will instead grant bonus damage to their next attack equal to their level/3 at +1, or level/2 at +2.
actors.hero.talent.focused_meal.meta_desc=_If this talent is gained by a different hero_ it will instead grant bonus damage to their next hit equal to their level/3 at +1, or level/2 at +2.
actors.hero.talent.liquid_agility.title=liquid agility
actors.hero.talent.liquid_agility.desc=_+1:_ The Duelist has _4x evasion_ while drinking or throwing a potion, brew, or elixir.\n\n_+2:_ The Duelist has _infinite evasion_ while drinking or throwing a potion, brew, or elixir.\n\nThis evasion bonus lasts for 1 additional turn when using potions of strength, experience, or alchemy items that must be crafted using those potions.\n\nFor alchemy items with higher output quantities (e.g. aqua brew), this talent has a chance to trigger based on how many of that item is produced.
actors.hero.talent.weapon_recharging.title=weapon recharging

View File

@@ -889,7 +889,7 @@ items.remains.remainsitem.ac_use=USE
items.remains.bowfragment.name=bow fragment
items.remains.bowfragment.desc=This broken fragment of wood was once part of a lost Huntress' spirit bow. You can still feel a little nature energy left in the fragment, you can use the fragment to grow some high grass around you. Doing this will destroy the fragment however.
items.remains.brokenhilt.name=broken hilt
items.remains.brokenhilt.desc=This broken hilt looks like it came from a defeated Duelist's weapon. You can still feel a little martial power left in the hilt, you can use it to get a little bonus damage on your next two melee attacks. Doing this will destroy the hilt however.
items.remains.brokenhilt.desc=This broken hilt looks like it came from a defeated Duelist's weapon. You can still feel a little martial power left in the hilt, you can use it to get a little bonus damage on your next two melee hits. Doing this will destroy the hilt however.
items.remains.brokenstaff.name=broken staff
items.remains.brokenstaff.desc=This Mage's staff has been broken in half after its owner met their demise. You can still feel some magical energy left in the staff, you can use it to give your wands a little charge boost. Doing this will destroy the staff however.
items.remains.cloakscrap.name=scrap of fabric