v2.2.0: fixed cell pressing effects not triggering from ninja log

This commit is contained in:
Evan Debenham
2023-09-01 11:25:29 -04:00
committed by Evan Debenham
parent 5461e74286
commit c091749187

View File

@@ -126,6 +126,7 @@ public class SmokeBomb extends ArmorAbility {
NinjaLog n = new NinjaLog();
n.pos = hero.pos;
GameScene.add(n);
Dungeon.level.occupyCell(n);
}
if (hero.hasTalent(Talent.HASTY_RETREAT)){