v2.2.0: fixed cell pressing effects not triggering from ninja log
This commit is contained in:
committed by
Evan Debenham
parent
5461e74286
commit
c091749187
+1
@@ -126,6 +126,7 @@ public class SmokeBomb extends ArmorAbility {
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NinjaLog n = new NinjaLog();
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NinjaLog n = new NinjaLog();
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n.pos = hero.pos;
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n.pos = hero.pos;
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GameScene.add(n);
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GameScene.add(n);
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Dungeon.level.occupyCell(n);
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}
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}
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if (hero.hasTalent(Talent.HASTY_RETREAT)){
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if (hero.hasTalent(Talent.HASTY_RETREAT)){
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