v2.2.1: adjusted the grouping order for indicators to be bottom -> top

This commit is contained in:
Evan Debenham
2023-10-23 16:41:05 -04:00
parent 5410353c02
commit c166cc9e02
@@ -368,21 +368,21 @@ public class GameScene extends PixelScene {
boss.setPos( 6 + (uiCamera.width - boss.width())/2, 20); boss.setPos( 6 + (uiCamera.width - boss.width())/2, 20);
add(boss); add(boss);
attack = new AttackIndicator(); resume = new ResumeIndicator();
attack.camera = uiCamera; resume.camera = uiCamera;
add( attack ); add( resume );
loot = new LootIndicator();
loot.camera = uiCamera;
add( loot );
action = new ActionIndicator(); action = new ActionIndicator();
action.camera = uiCamera; action.camera = uiCamera;
add( action ); add( action );
resume = new ResumeIndicator(); loot = new LootIndicator();
resume.camera = uiCamera; loot.camera = uiCamera;
add( resume ); add( loot );
attack = new AttackIndicator();
attack.camera = uiCamera;
add( attack );
log = new GameLog(); log = new GameLog();
log.camera = uiCamera; log.camera = uiCamera;