v2.2.1: adjusted the grouping order for indicators to be bottom -> top
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@@ -368,21 +368,21 @@ public class GameScene extends PixelScene {
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boss.setPos( 6 + (uiCamera.width - boss.width())/2, 20);
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boss.setPos( 6 + (uiCamera.width - boss.width())/2, 20);
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add(boss);
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add(boss);
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attack = new AttackIndicator();
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resume = new ResumeIndicator();
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attack.camera = uiCamera;
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resume.camera = uiCamera;
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add( attack );
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add( resume );
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loot = new LootIndicator();
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loot.camera = uiCamera;
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add( loot );
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action = new ActionIndicator();
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action = new ActionIndicator();
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action.camera = uiCamera;
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action.camera = uiCamera;
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add( action );
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add( action );
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resume = new ResumeIndicator();
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loot = new LootIndicator();
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resume.camera = uiCamera;
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loot.camera = uiCamera;
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add( resume );
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add( loot );
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attack = new AttackIndicator();
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attack.camera = uiCamera;
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add( attack );
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log = new GameLog();
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log = new GameLog();
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log.camera = uiCamera;
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log.camera = uiCamera;
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