v3.0.0: nerfed bless to 10/15 healing and 6/10 bless on allies
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@@ -1099,7 +1099,7 @@ actors.hero.talent.sunray.desc=_+1:_ The Cleric can cast _Sunray,_ A spell that
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actors.hero.talent.divine_sense.title=Divine Sense
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actors.hero.talent.divine_sense.desc=_+1:_ The Cleric can cast _Divine Sense,_ a spell that grants them _8 tiles_ of Mind Vision for 30 turns, at the cost of 2 charges.\n\n_+2:_ The Cleric can cast _Divine Sense,_ a spell that grants them _12 tiles_ of Mind Vision for 30 turns, at the cost of 2 charges.
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actors.hero.talent.bless.title=Bless
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actors.hero.talent.bless.desc=_+1:_ The Cleric can cast _Bless,_ a spell that grants _4 turns of bless and 10 shielding_ when cast on themselves or _10 turns of bless and 15 healing_ when cast on another character, at the cost of 1 charge.\n\n_+2:_ The Cleric can cast _Bless,_ a spell that grants _6 turns of bless and 15 shielding_ when cast on themselves or _15 turns of bless and 25 healing_ when cast on another character, at the cost of 1 charge.\n\nExcess healing from this spell is converted into shielding.
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actors.hero.talent.bless.desc=_+1:_ The Cleric can cast _Bless,_ a spell that grants _4 turns of bless and 10 shielding_ when cast on themselves or _6 turns of bless and 10 healing_ when cast on another character, at the cost of 1 charge.\n\n_+2:_ The Cleric can cast _Bless,_ a spell that grants _6 turns of bless and 15 shielding_ when cast on themselves or _10 turns of bless and 15 healing_ when cast on another character, at the cost of 1 charge.\n\nExcess healing from this spell is converted into shielding.
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actors.hero.talent.cleanse.title=Cleanse
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actors.hero.talent.cleanse.desc=_+1:_ The Cleric can cast _Cleanse,_ a spell which is cast instantly, _removes negative status effects_ from the Cleric and any nearby allies, and grants them _10 shielding,_ at the cost of 2 charges.\n\n_+2:_ The Cleric can cast _Cleanse,_ a spell which is cast instantly, _grants 3 turns of negative status immunity_ to the Cleric and any nearby allies, and grants them _20 shielding,_ at the cost of 2 charges.\n\n_+3:_ The Cleric can cast _Cleanse,_ a spell which is cast instantly, _grants 5 turns of negative status immunity_ to the Cleric and any nearby allies, and grants them _30 shielding,_ at the cost of 2 charges.
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@@ -73,7 +73,7 @@ public class BlessSpell extends TargetedClericSpell {
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hero.spend( 1f );
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} else {
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Buff.prolong(ch, Bless.class, 5f + 5*hero.pointsInTalent(Talent.BLESS));
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int totalHeal = 5 + 10*hero.pointsInTalent(Talent.BLESS);
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int totalHeal = 5 + 5*hero.pointsInTalent(Talent.BLESS);
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if (ch.HT - ch.HP < totalHeal){
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int barrier = totalHeal - (ch.HT - ch.HP);
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barrier = Math.max(barrier, 0);
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@@ -99,7 +99,7 @@ public class BlessSpell extends TargetedClericSpell {
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public String desc(){
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int talentLvl = Dungeon.hero.pointsInTalent(Talent.BLESS);
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return Messages.get(this, "desc", 2+2*talentLvl, 5+5*talentLvl, 5+5*talentLvl, 5+10*talentLvl) + "\n\n" + Messages.get(this, "charge_cost", (int)chargeUse(Dungeon.hero));
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return Messages.get(this, "desc", 2+2*talentLvl, 5+5*talentLvl, 2+4*talentLvl, 5+5*talentLvl) + "\n\n" + Messages.get(this, "charge_cost", (int)chargeUse(Dungeon.hero));
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}
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}
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