v0.9.2: fixed giant flying enemies not able to move over chasms
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@@ -787,7 +787,7 @@ public class Dungeon {
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}
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if (chars && Char.hasProp(ch, Char.Property.LARGE)){
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BArray.and( pass, Dungeon.level.openSpace, passable );
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BArray.and( passable, Dungeon.level.openSpace, passable );
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}
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if (chars) {
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@@ -816,7 +816,7 @@ public class Dungeon {
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}
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if (Char.hasProp(ch, Char.Property.LARGE)){
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BArray.and( pass, Dungeon.level.openSpace, passable );
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BArray.and( passable, Dungeon.level.openSpace, passable );
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}
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if (chars){
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@@ -841,7 +841,7 @@ public class Dungeon {
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}
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if (Char.hasProp(ch, Char.Property.LARGE)){
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BArray.and( pass, Dungeon.level.openSpace, passable );
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BArray.and( passable, Dungeon.level.openSpace, passable );
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}
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if (chars) {
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