v3.0.0: fixed recall glyph being usable with scrolls of upgrade
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@@ -60,6 +60,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.HornOfPlenty;
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import com.shatteredpixel.shatteredpixeldungeon.items.rings.Ring;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.Scroll;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfRecharging;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfUpgrade;
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import com.shatteredpixel.shatteredpixeldungeon.items.stones.Runestone;
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import com.shatteredpixel.shatteredpixeldungeon.items.trinkets.ShardOfOblivion;
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import com.shatteredpixel.shatteredpixeldungeon.items.wands.Wand;
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@@ -722,7 +723,8 @@ public enum Talent {
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}
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if (hero.heroClass == HeroClass.CLERIC
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&& hero.hasTalent(RECALL_GLYPH)
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&& Scroll.class.isAssignableFrom(cls)){
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&& Scroll.class.isAssignableFrom(cls)
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&& cls != ScrollOfUpgrade.class){
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Buff.affect(hero, RecallGlyph.UsedGlyphTracker.class, hero.pointsInTalent(RECALL_GLYPH) == 2 ? 300 : 10).item = cls;
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}
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}
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