v3.0.1: clarified the description of the projecting enchant
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@@ -1714,7 +1714,7 @@ items.weapon.enchantments.lucky.desc=Enemies which are killed by a lucky weapon
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items.weapon.enchantments.lucky.elestrike_desc=An elemental strike with a lucky enchantment has a 12.5% chance to spawn loot under each enemy in range. This effect can only trigger once per enemy.
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items.weapon.enchantments.lucky.elestrike_desc=An elemental strike with a lucky enchantment has a 12.5% chance to spawn loot under each enemy in range. This effect can only trigger once per enemy.
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items.weapon.enchantments.projecting.name=projecting %s
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items.weapon.enchantments.projecting.name=projecting %s
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items.weapon.enchantments.projecting.desc=With this enchantment melee weapons will gain extra reach. Ranged weapons will be able to penetrate nearby walls.
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items.weapon.enchantments.projecting.desc=With this enchantment melee weapons will gain extra reach. Ranged weapons will penetrate walls when aimed at nearby targets.
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items.weapon.enchantments.projecting.elestrike_desc=An elemental strike with a projecting enchantment deals 30% damage to each enemy in range, except the primary target.
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items.weapon.enchantments.projecting.elestrike_desc=An elemental strike with a projecting enchantment deals 30% damage to each enemy in range, except the primary target.
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items.weapon.enchantments.shocking.name=shocking %s
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items.weapon.enchantments.shocking.name=shocking %s
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