v3.1.0: Loosened ID and uncurse reqs for Mage's Staff and Dried Rose
This commit is contained in:
@@ -231,8 +231,8 @@ items.artifacts.driedrose$wndghosthero.desc=The ghost is weak on their own, but
|
||||
items.artifacts.driedrose$wndghosthero.weapon_prompt=Select a weapon
|
||||
items.artifacts.driedrose$wndghosthero.armor_prompt=Select an armor
|
||||
items.artifacts.driedrose$wndghosthero.cant_unique=The ghost can't use unique items.
|
||||
items.artifacts.driedrose$wndghosthero.cant_unidentified=You don't know enough about that item.
|
||||
items.artifacts.driedrose$wndghosthero.cant_cursed=You can't give the ghost cursed equipment.
|
||||
items.artifacts.driedrose$wndghosthero.cant_cursed=Those ghost can only use equipment that you're sure isn't cursed.
|
||||
items.artifacts.driedrose$wndghosthero.cant_strength_unknown=The ghost may not be strong enough to use that.
|
||||
items.artifacts.driedrose$wndghosthero.cant_strength=The ghost is not strong enough to use that.
|
||||
|
||||
##ghost hero
|
||||
@@ -1927,10 +1927,10 @@ items.weapon.melee.magesstaff.ac_zap=ZAP
|
||||
items.weapon.melee.magesstaff.prompt=Select a wand
|
||||
items.weapon.melee.magesstaff.imbue=You imbue your staff with the %s.
|
||||
items.weapon.melee.magesstaff.preserved=The previous wand was preserved!
|
||||
items.weapon.melee.magesstaff.conflict=The conflicting magics erase the enchantment on your staff.
|
||||
items.weapon.melee.magesstaff.id_first=You'll need to identify this wand first.
|
||||
items.weapon.melee.magesstaff.cursed=You can't use a cursed wand.
|
||||
items.weapon.melee.magesstaff.imbue_desc=Are you sure you want to imbue your staff with this wand?\n\nIf the wand being imbued is the same or higher level than the staff, the staff will inherit the level of that wand plus a single one of its own upgrades.\n\nThis imbue will result in a _level %d_ staff.
|
||||
items.weapon.melee.magesstaff.imbue_desc=Are you sure you want to imbue your staff with this wand?\n\nIf the wand being imbued is the same or higher level than the staff, the staff will inherit the level of that wand plus a single one of its own upgrades.
|
||||
items.weapon.melee.magesstaff.imbue_level=This imbue will result in a _+%d staff._
|
||||
items.weapon.melee.magesstaff.imbue_unknown=You don't know this wand's level, but this imbue will result in at least a _+%d staff._
|
||||
items.weapon.melee.magesstaff.imbue_cursed=_If you imbue a cursed wand, then your staff will become cursed as well!_
|
||||
items.weapon.melee.magesstaff.imbue_lost=The wand currently imbued in your staff _will be lost_.
|
||||
items.weapon.melee.magesstaff.imbue_talent=The wand currently imbued in your staff _will be returned at +0_.
|
||||
items.weapon.melee.magesstaff.yes=Yes, I'm sure
|
||||
|
||||
Reference in New Issue
Block a user