v2.2.0: fixed crystal spire and sentry visually turning
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@@ -422,6 +422,11 @@ public class SentryRoom extends SpecialRoom {
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baseY = y;
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}
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@Override
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public void turnTo(int from, int to) {
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//do nothing
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}
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@Override
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public void update() {
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super.update();
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@@ -119,6 +119,11 @@ public abstract class CrystalSpireSprite extends MobSprite {
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}
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}
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@Override
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public void turnTo(int from, int to) {
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//do nothing
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}
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protected abstract int texOffset();
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public static class Blue extends CrystalSpireSprite {
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