v2.5.3: fixed one more rare levelgen freeze with cave rooms

This commit is contained in:
Evan Debenham
2024-09-27 11:55:24 -04:00
parent c0ea6f0433
commit c60e1d7db5

View File

@@ -78,6 +78,9 @@ public class MineEntrance extends CaveRoom {
valid = true;
}
}
if (height() == 7 && width() == 7){
valid = true;
}
} while (level.findMob(entrance) != null || !valid);
Painter.set( level, entrance, Terrain.ENTRANCE );