v2.2.0: added some temporary scaling to crystal guardian sprites

This commit is contained in:
Evan Debenham
2023-10-16 19:57:58 -04:00
parent 0be5b51d69
commit c6117bac42

View File

@@ -54,6 +54,9 @@ public abstract class CrystalGuardianSprite extends MobSprite {
crumple = die.clone();
//this is temporary, as ideally the sprite itself should be scaled to 15x19 or so
scale.set(1.25f);
play( idle );
}