v2.1.0: fixed errors with pitfall trap effect stacking, and visuals

This commit is contained in:
Evan Debenham
2023-04-24 17:02:30 -04:00
parent 1f0ea47d14
commit c622a1658f

View File

@@ -53,7 +53,7 @@ public class PitfallTrap extends Trap {
return;
}
DelayedPit p = Buff.affect(Dungeon.hero, DelayedPit.class, 1);
DelayedPit p = Buff.append(Dungeon.hero, DelayedPit.class, 1);
p.depth = Dungeon.depth;
p.pos = pos;
@@ -105,6 +105,7 @@ public class PitfallTrap extends Trap {
}
heap.sprite.kill();
GameScene.discard(heap);
heap.sprite.drop();
Dungeon.level.heaps.remove(cell);
}