v1.4.2: final commit

This commit is contained in:
Evan Debenham
2022-10-27 17:21:09 -04:00
parent 4a3d11d06a
commit c6830ae2af
3 changed files with 38 additions and 10 deletions

View File

@@ -14,8 +14,8 @@ allprojects {
appName = 'Shattered Pixel Dungeon'
appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
appVersionCode = 662
appVersionName = '1.4.1'
appVersionCode = 664
appVersionName = '1.4.2'
appJavaCompatibility = JavaVersion.VERSION_1_8

View File

@@ -144,7 +144,6 @@ public class WelcomeScene extends PixelScene {
super.onClick();
if (previousVersion == 0 || SPDSettings.intro()){
//TODO for testers
if (previousVersion > 0){
updateVersion(previousVersion);
}
@@ -201,7 +200,7 @@ public class WelcomeScene extends PixelScene {
//TODO: change the messages here in accordance with the type of patch.
message = Messages.get(this, "patch_intro");
message += "\n";
//message += "\n" + Messages.get(this, "patch_balance");
message += "\n" + Messages.get(this, "patch_balance");
message += "\n" + Messages.get(this, "patch_bugfixes");
message += "\n" + Messages.get(this, "patch_translations");
@@ -280,11 +279,6 @@ public class WelcomeScene extends PixelScene {
}
//defaults to false for older users
if (previousVersion <= ShatteredPixelDungeon.v1_2_3){
SPDSettings.quickSwapper(false);
}
SPDSettings.version(ShatteredPixelDungeon.versionCode);
}

View File

@@ -89,10 +89,44 @@ public class v1_X_Changes {
changes.hardlight(Window.TITLE_COLOR);
changeInfos.add(changes);
changes = new ChangeInfo("", false, null);
changes = new ChangeInfo("v1.4.2", false, null);
changes.hardlight(Window.TITLE_COLOR);
changeInfos.add(changes);
changes.addButton(new ChangeButton(Icons.get(Icons.BUFFS), "Balance Tweaks",
"I've made a few balance tweaks to things that were added/changed in v1.4.0:\n\n" +
"_- Sandals of Nature_ energy costs reduced by 20%\n" +
"_- Sandals of Nature_ seeds needed to upgrade reverted to 3/6/9 from 4/7/10\n\n" +
"_- Blocking_ proc rate scaling with weapon level reduced by 50%\n\n" +
"_- Empowered Strike_ special effect boost up to 50% per level, from 33%\n" +
"_- Deathless Fury_ cooldown reduced to 3/2/1 levels, from 4/3/2"));
changes.addButton(new ChangeButton(Icons.get(Icons.PREFS), Messages.get(ChangesScene.class, "misc"),
"_-_ The buff bar now condenses itself if many buffs are visible at once. This raises the limit of on-screen buffs to 15.\n\n" +
"_-_ Plants now trigger after time freeze ends, just like traps\n\n" +
"_-_ Clarified description for boss score in rankings\n" +
"_-_ Yog's laser now deducts score even if the hero dodges it\n" +
"_-_ Goo no longer deducts score by healing in water\n\n" +
"_-_ Added lullaby vfx to the stone of deep sleep\n\n" +
"_-_ The sandals of nature now include the name of the most recently fed seed in their description\n\n" +
"_-_ Updated translations and translator credits"));
changes.addButton(new ChangeButton(new Image(Assets.Sprites.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"),
"Fixed (caused by v1.4)\n" +
"_-_ Various rare crash bugs\n" +
"_-_ Various errors and inconsistencies with trampling hero's own position\n\n" +
"Fixed (existed prior to v1.4)\n" +
"_-_ Various rare crash bugs\n" +
"_-_ Various rare audiovisual errors\n" +
"_-_ Goo Immediately using its pump up attack if a previous pump up was interrupted by sleep\n" +
"_-_ Caves boss arena not displacing all items on the tile that caves in\n" +
"_-_ Recharging effects sometimes getting an extra action on game load\n" +
"_-_ Screen orientation changes cancelling the scroll of enchantment\n" +
"_-_ Magical infusion incorrectly clearing curses on wands and rings\n" +
"_-_ Spinners failing to shoot webs in rare cases\n" +
"_-_ Projecting weapons not reaching through webs in rare cases\n" +
"_-_ Death by necromancer summoning damage not producing a record in rankings"));
changes = new ChangeInfo("v1.4.1", false, null);
changes.hardlight(Window.TITLE_COLOR);
changeInfos.add(changes);