v3.2.1: fixed hit/miss icon errors with returning boomerangs

This commit is contained in:
Evan Debenham
2025-08-13 16:12:30 -04:00
parent b61c2f31a7
commit c6f866ea96

View File

@@ -56,7 +56,6 @@ public class HeavyBoomerang extends MissileWeapon {
@Override
protected float adjacentAccFactor(Char owner, Char target) {
if (circleBackhit){
circleBackhit = false;
return 1.5f;
}
return super.adjacentAccFactor(owner, target);
@@ -142,6 +141,7 @@ public class HeavyBoomerang extends MissileWeapon {
if (((Hero)target).shoot( returnTarget, boomerang )) {
boomerang.decrementDurability();
}
boomerang.circleBackhit = false;
if (!boomerang.spawnedForEffect && boomerang.durability > 0) {
Dungeon.level.drop(boomerang, returnPos).sprite.drop();
}