v0.2.3c: modified welcome scene to force load rankings when a user with potentially old ranking info starts the game up. Should eliminate all cases where loading old rankings were conflicting with a running game.
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@@ -1,6 +1,7 @@
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//TODO: update this class with relevant info as new versions come out.
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package com.shatteredpixel.shatteredpixeldungeon.scenes;
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import com.shatteredpixel.shatteredpixeldungeon.Rankings;
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import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Archs;
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import com.shatteredpixel.shatteredpixeldungeon.ui.RedButton;
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@@ -88,6 +89,11 @@ public class WelcomeScene extends PixelScene {
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RedButton okay = new RedButton("Okay!") {
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@Override
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protected void onClick() {
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//imports new ranking data for pre-0.2.3 saves.
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if (gameversion < 29){
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Rankings.INSTANCE.load();
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Rankings.INSTANCE.save();
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}
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ShatteredPixelDungeon.version(Game.versionCode);
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Game.switchScene(TitleScene.class);
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}
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