v2.5.3: fixed spacing issues in hero select on landscape
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+6
@@ -410,6 +410,12 @@ public class HeroSelectScene extends PixelScene {
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heroDesc.setPos((leftPortion - heroDesc.width())/2f, heroName.bottom() + 5);
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align(heroDesc);
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while(startBtn.top() < heroDesc.bottom()){
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heroDesc.maxWidth(heroDesc.maxWidth()+10);
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heroDesc.setPos(Math.max(0, (leftPortion - heroDesc.width())/2f), heroName.bottom() + 5);
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align(heroDesc);
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}
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btnFade.visible = btnFade.active = true;
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startBtn.visible = startBtn.active = true;
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+4
@@ -50,4 +50,8 @@ public class WndInfoArmorAbility extends WndTitledMessage {
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}
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@Override
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protected float targetHeight() {
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return super.targetHeight()-40;
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}
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}
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+5
@@ -49,4 +49,9 @@ public class WndInfoSubclass extends WndTitledMessage {
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}
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@Override
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protected float targetHeight() {
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return super.targetHeight()-40;
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}
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}
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+5
-1
@@ -55,7 +55,7 @@ public class WndTitledMessage extends Window {
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add( text );
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while (PixelScene.landscape()
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&& text.bottom() > (PixelScene.MIN_HEIGHT_L - 10)
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&& text.bottom() > targetHeight()
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&& width < WIDTH_MAX){
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width += 20;
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titlebar.setRect(0, 0, width, 0);
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@@ -71,4 +71,8 @@ public class WndTitledMessage extends Window {
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protected boolean useHighlighting(){
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return true;
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}
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protected float targetHeight() {
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return PixelScene.MIN_HEIGHT_L - 10;
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}
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}
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