v2.3.0: fixed gnoll sappers telling their partner to attack themselves

This commit is contained in:
Evan Debenham
2024-01-04 15:38:47 -05:00
parent ad1161efe4
commit cdb66d6142
@@ -164,9 +164,11 @@ public class GnollSapper extends Mob {
if (partner.state == partner.SLEEPING){ if (partner.state == partner.SLEEPING){
partner.notice(); partner.notice();
} }
if (enemy != partner) {
partner.target = enemy.pos; partner.target = enemy.pos;
partner.aggro(enemy); partner.aggro(enemy);
} }
}
if (abilityCooldown-- <= 0){ if (abilityCooldown-- <= 0){
boolean targetNextToBarricade = false; boolean targetNextToBarricade = false;