v0.9.4: added missing vfx to lost backpack
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@@ -10,6 +10,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.CloakOfShadows;
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import com.shatteredpixel.shatteredpixeldungeon.items.bags.MagicalHolster;
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import com.shatteredpixel.shatteredpixeldungeon.items.wands.Wand;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.MagesStaff;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.HeroSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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import com.watabou.noosa.audio.Sample;
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@@ -52,6 +53,7 @@ public class LostBackpack extends Item {
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Item.updateQuickslot();
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Sample.INSTANCE.play( Assets.Sounds.DEWDROP );
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hero.spendAndNext(TIME_TO_PICK_UP);
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GameScene.pickUp( this, hero.pos );
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((HeroSprite)hero.sprite).updateArmor();
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return true;
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}
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