v3.1.0: Warrior's broken seal no longer recharges when regen is off
This commit is contained in:
@@ -23,6 +23,7 @@ package com.shatteredpixel.shatteredpixeldungeon.items;
|
||||
|
||||
import com.shatteredpixel.shatteredpixeldungeon.Assets;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Regeneration;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.ShieldBuff;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Belongings;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
|
||||
@@ -318,7 +319,7 @@ public class BrokenSeal extends Item {
|
||||
|
||||
@Override
|
||||
public synchronized boolean act() {
|
||||
if (cooldown > 0){
|
||||
if (cooldown > 0 && Regeneration.regenOn()){
|
||||
cooldown--;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user