v0.3.2: balance tweaks to huntress and warden

This commit is contained in:
Evan Debenham
2015-09-22 03:32:17 -04:00
parent 855db312da
commit d17108e37f
3 changed files with 7 additions and 9 deletions
@@ -76,10 +76,9 @@ public enum HeroClass {
};
public static final String[] HUN_PERKS = {
"The Huntress starts with 15 points of Health and a unique upgradeable boomerang.",
"The Huntress starts with a unique upgradeable boomerang.",
"The Huntress is proficient with missile weapons, getting bonus damage from excess strength.",
"The Huntress is able to recover a single used missile weapon from each enemy.",
"The Huntress gains more health from dewdrops.",
"The Huntress senses neighbouring monsters even if they are hidden behind obstacles.",
"Potions of Mind Vision are identified from the beginning."
};
@@ -174,8 +173,6 @@ public enum HeroClass {
private static void initHuntress( Hero hero ) {
hero.HP = (hero.HT -= 5);
(hero.belongings.weapon = new Dagger()).identify();
Boomerang boomerang = new Boomerang();
boomerang.identify().collect();