v1.4.0: fixed hero armor transferring rarely deleting broken seal
This commit is contained in:
@@ -105,7 +105,7 @@ public class Armor extends EquipableItem {
|
||||
public boolean curseInfusionBonus = false;
|
||||
public boolean masteryPotionBonus = false;
|
||||
|
||||
private BrokenSeal seal;
|
||||
protected BrokenSeal seal;
|
||||
|
||||
public int tier;
|
||||
|
||||
|
||||
@@ -224,6 +224,8 @@ abstract public class ClassArmor extends Armor {
|
||||
cursed = armor.cursed;
|
||||
curseInfusionBonus = armor.curseInfusionBonus;
|
||||
masteryPotionBonus = armor.masteryPotionBonus;
|
||||
if (armor.checkSeal() != null) seal = armor.checkSeal();
|
||||
|
||||
identify();
|
||||
|
||||
GLog.p( Messages.get(ClassArmor.class, "transfer_complete") );
|
||||
|
||||
Reference in New Issue
Block a user