v2.0.0: fixed items sometimes spawning on pitfall traps

This commit is contained in:
Evan Debenham
2022-11-03 14:02:20 -04:00
parent b8947e78fc
commit d41f68bb96

View File

@@ -67,6 +67,7 @@ import com.shatteredpixel.shatteredpixeldungeon.levels.traps.ChillingTrap;
import com.shatteredpixel.shatteredpixeldungeon.levels.traps.DisintegrationTrap;
import com.shatteredpixel.shatteredpixeldungeon.levels.traps.ExplosiveTrap;
import com.shatteredpixel.shatteredpixeldungeon.levels.traps.FrostTrap;
import com.shatteredpixel.shatteredpixeldungeon.levels.traps.PitfallTrap;
import com.shatteredpixel.shatteredpixeldungeon.levels.traps.Trap;
import com.shatteredpixel.shatteredpixeldungeon.levels.traps.WornDartTrap;
import com.watabou.utils.Bundle;
@@ -611,7 +612,8 @@ public abstract class RegularLevel extends Level {
if (t == null ||
! (t instanceof BurningTrap || t instanceof BlazingTrap
|| t instanceof ChillingTrap || t instanceof FrostTrap
|| t instanceof ExplosiveTrap || t instanceof DisintegrationTrap)) {
|| t instanceof ExplosiveTrap || t instanceof DisintegrationTrap
|| t instanceof PitfallTrap)) {
return pos;
}