v0.9.0: removed the poison message from potions of healing

This commit is contained in:
Evan Debenham
2020-09-22 16:14:35 -04:00
parent 4361fc0d98
commit d89d908b11
2 changed files with 0 additions and 2 deletions

View File

@@ -615,7 +615,6 @@ items.potions.potionofhaste.desc=Drinking this oddly sweet liquid will imbue you
items.potions.potionofhealing.name=potion of healing
items.potions.potionofhealing.heal=Your wounds begin to close.
items.potions.potionofhealing.poison=You feel sick!
items.potions.potionofhealing.desc=This elixir will rapidly restore your health and instantly cure many ailments.
items.potions.potionofinvisibility.name=potion of invisibility

View File

@@ -58,7 +58,6 @@ public class PotionOfHealing extends Potion {
public static void heal( Char ch ){
if (ch == Dungeon.hero && Dungeon.isChallenged(Challenges.NO_HEALING)){
pharmacophobiaProc(Dungeon.hero);
GLog.p( Messages.get(PotionOfHealing.class, "poison") );
} else {
//starts out healing 30 hp, equalizes with hero health total at level 11
Buff.affect(ch, Healing.class).setHeal((int) (0.8f * ch.HT + 14), 0.25f, 0);