v2.0.1: fixed combined energy potentially boosting energy past 100%
This commit is contained in:
@@ -226,7 +226,7 @@ public class MonkEnergy extends Buff implements ActionIndicator.Action {
|
||||
}
|
||||
|
||||
public void processCombinedEnergy(Talent.CombinedEnergyAbilityTracker tracker){
|
||||
energy += tracker.energySpent/3f;
|
||||
energy = Math.min(energy+tracker.energySpent/3f, energyCap());
|
||||
cooldown = 0;
|
||||
tracker.detach();
|
||||
if (energy >= 1){
|
||||
|
||||
Reference in New Issue
Block a user