v2.0.0: fixed unintentionally commited debug code for Goo's damage
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@@ -66,8 +66,8 @@ public class Goo extends Mob {
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@Override
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public int damageRoll() {
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int min = 0;
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int max = 0;
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int min = 1;
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int max = (HP*2 <= HT) ? 12 : 8;
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if (pumpedUp > 0) {
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pumpedUp = 0;
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if (enemy == Dungeon.hero) {
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