v1.4.0: implemented a copy and paste button for text input
This commit is contained in:
@@ -93,7 +93,6 @@ public class InputHandler extends InputAdapter {
|
||||
public synchronized boolean touchDown(int screenX, int screenY, int pointer, int button) {
|
||||
ControllerHandler.setControllerPointer(false);
|
||||
ControllerHandler.controllerActive = false;
|
||||
Gdx.input.setOnscreenKeyboardVisible(false); //in-game events never need keyboard, so hide it
|
||||
|
||||
if (button >= 3 && KeyBindings.isKeyBound( button + 1000 )) {
|
||||
KeyEvent.addKeyEvent( new KeyEvent( button + 1000, true ) );
|
||||
|
||||
Reference in New Issue
Block a user