v0.3.1d: re-added an unintentionally removed '/2' from surface scene

This commit is contained in:
Evan Debenham
2015-09-10 20:14:03 -04:00
parent 6313619de7
commit e27110416c
@@ -129,7 +129,7 @@ public class SurfaceScene extends PixelScene {
Avatar a = new Avatar( Dungeon.hero.heroClass );
// Removing semitransparent contour
a.am = 2; a.aa = -1;
a.x = (SKY_WIDTH - a.width);
a.x = (SKY_WIDTH - a.width) / 2;
a.y = SKY_HEIGHT - a.height;
window.add( a );