v2.2.0: added a safety check to CellSelector
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@@ -341,7 +341,7 @@ public class CellSelector extends ScrollArea {
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}
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return true;
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} else if (Dungeon.hero.resting){
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} else if (Dungeon.hero != null && Dungeon.hero.resting){
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Dungeon.hero.resting = false;
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return true;
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}
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